From b6726463964a9b6bb10568871b70926e2e1fb08d Mon Sep 17 00:00:00 2001 From: Tomasz Boruc Date: Mon, 3 Nov 2025 18:36:38 +0100 Subject: [PATCH] TimeDisplay FIX --- scenes/galaxy.tscn | 2 +- scenes/menu.tscn | 1 + scripts/galaxy.gd | 3 +++ 3 files changed, 5 insertions(+), 1 deletion(-) diff --git a/scenes/galaxy.tscn b/scenes/galaxy.tscn index 6656ff5..8f86173 100644 --- a/scenes/galaxy.tscn +++ b/scenes/galaxy.tscn @@ -28,7 +28,7 @@ layer = 10 [node name="TimeDisplay" parent="CanvasLayer2" instance=ExtResource("3_fmtwf")] top_level = true -z_index = 10 +z_index = 1 z_as_relative = false offset_left = 896.0 offset_top = 8.0 diff --git a/scenes/menu.tscn b/scenes/menu.tscn index 5e40d22..1eff553 100644 --- a/scenes/menu.tscn +++ b/scenes/menu.tscn @@ -210,6 +210,7 @@ grow_vertical = 2 script = ExtResource("1_vjb58") [node name="TextureRect" type="TextureRect" parent="."] +z_index = 10 layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 diff --git a/scripts/galaxy.gd b/scripts/galaxy.gd index 853dbe1..db5580a 100644 --- a/scripts/galaxy.gd +++ b/scripts/galaxy.gd @@ -4,6 +4,7 @@ extends Node2D @onready var PlanetScene = preload("res://scenes/Planet.tscn") @onready var MenuScene = preload("res://scenes/Menu.tscn") @onready var camera = $Camera2D +@onready var TimeDispaly = $CanvasLayer2 var existing_star_positions: Array[Vector2] = [] @@ -13,6 +14,7 @@ const PLANET_HIDE_ZOOM = 0.6 # powyżej tego zoomu planety się chowają func _ready(): if GameData.game_lunched == false: _generate_galaxy(Settings.NUMBER_OF_SYSTEMS) + TimeDispaly.visible = true GameData.game_lunched = true @@ -104,6 +106,7 @@ func show_menu(): if cam: cam.enabled = false var menu_instance = MenuScene.instantiate() + TimeDispaly.visible = false add_child(menu_instance) menu_instance.z_index = 100 # na wierzchu wszystkiego get_tree().paused = true # pauzuje grę, jeśli chcesz