extends Control @onready var label_player_name = $HBoxContainer/PlayerName #@onready var label_science = $HBoxContainer/LabelScience @onready var label_iron = $HBoxContainer/IronLabel @onready var label_water = $HBoxContainer/WaterLabel @onready var label_copper = $HBoxContainer/CopperLabel @onready var label_since = $HBoxContainer/SinceLabel #@onready var label_population = $HBoxContainer/LabelPopulation func update_info(): label_player_name.text = "Gracz: %s" % PlayerData.PlayerName #label_science.text = "🔬 Nauka: %s" % player.science label_iron.text = "%s: %.2f" % [tr("iron"), PlayerData.resources.iron] label_water.text = "%s: %.2f" % [tr("water"), PlayerData.resources.water] label_copper.text = "%s: %.2f" % [tr("copper"), PlayerData.resources.copper] label_since.text = "%s: %.2f" % [tr("since"), PlayerData.since_doc] #label_population.text = "👥 Populacja: %s" % GameData.format_number(player.total_population) func _ready(): PlayerData.connect("stats_changed", Callable(self, "update_info")) update_info() func _on_stats_changed(): update_info()