extends Node var BUILDINGS = { "iron_mine": { "name": "Iron Mine", "description": "Pozwala wydobywać żelazo z powierzchni planety.", "resource": "iron", "cost": {"iron": 0}, "bonuses": { }, "build_time": 10.0, "texture": "res://assets/buildings/iron_mine.png", "required_tech": null }, "water_purifier": { "name": "Water Purifier", "description": "Pozwala wydobywać i oczyszczać wodę do użytku kolonii.", "resource": "water", "cost": {"iron": 0}, "bonuses": { }, "build_time": 8.0, "texture": "res://assets/buildings/water_purifier.png", "required_tech": null }, "copper_mine": { "name": "Copper Mine", "description": "Pozwala wydobywać miedź.", "resource": "copper", "cost": {"iron": 10}, "bonuses": { }, "build_time": 20.0, "texture": "res://assets/buildings/copper_mine.png", "required_tech": "advanced_mining" }, "uran_mine": { "name": "Uran Mine", "description": "Pozwala wydobywać uran.", "resource": "uranium", "cost": {"iron": 80}, "bonuses": { }, "build_time": 5.0, "texture": "res://assets/buildings/uran_mine.png", "required_tech": "advanced_mining" }, "residential_zone": { "name": "Residential Zone", "description": "Zwiększa limit populacji", "bonuses": { "total_pop_bonus": 25 }, "resource": null, "cost": {"iron": 10}, "build_time": 5.0, "texture": "res://assets/buildings/residential_zone.png", "required_tech": null }, "terraforming_center": { "name": "Terraforming Center", "description": "Zwiększa limit populacji", "bonuses": { "biosfere": 0.5 }, "resource": null, "cost": {"iron": 10}, "build_time": 5.0, "texture": "res://assets/buildings/terraforming_center.png", "required_tech": "terraforming" }, "laboratory": { "name": "Laboratory", "description": "Umożliwia prace naukowe", "bonuses": { }, "resource": null, "cost": {"iron": 10}, "build_time": 5.0, "texture": "res://assets/buildings/labolatory.png", "required_tech": null }, "aluminium_ore_mine": { "name": "Aluminium ore mine", "description": "Wydobywa boksyt.", "resource": "aluminium", "cost": {"iron": 100, "copper": 100}, "bonuses": {}, "build_time": 15.0, "texture": "res://assets/buildings/aluminium_ore_mine.png", "required_tech": "advanced_mining" }, "titanium_ore_mine": { "name": "Titanium ore mine", "description": "Wydobywa tytan", "resource": "titanium", "cost": {"iron": 100, "copper": 100}, "bonuses": {}, "build_time": 15.0, "texture": "res://assets/buildings/titanium_ore_mine.png", "required_tech": "advanced_mining" }, "carbon_ore_mine": { "name": "Carbon ore mine", "description": "Wydobywa węgiel", "resource": "carbon", "cost": {"iron": 100, "copper": 100}, "bonuses": {}, "build_time": 15.0, "texture": "res://assets/buildings/carbon_ore_mine.png", "required_tech": "advanced_mining" }, "silicon_ore_mine": { "name": "Silicon mine", "description": "Wydobywa krzem", "resource": "silicon", "cost": {"iron": 100, "copper": 100}, "bonuses": {}, "build_time": 15.0, "texture": "res://assets/buildings/silicon_mine.png", "required_tech": "advanced_mining" }, "platinum_mine": { "name": "Platinum mine", "description": "Wydobywa platynę", "resource": "platinum", "cost": {"iron": 100, "copper": 100}, "bonuses": {}, "build_time": 15.0, "texture": "res://assets/buildings/platinum_mine.png", "required_tech": "advanced_mining" }, "helium_mine": { "name": "Helium-3 mine", "description": "Wydobywa Hel-3", "resource": "helium-3", "cost": {"iron": 100, "copper": 100}, "bonuses": {}, "build_time": 15.0, "texture": "res://assets/buildings/helium_mine.png", "required_tech": "advanced_mining" }, "neutronium_mine": { "name": "Neutronium ore mine", "description": "Wydobywa neutronium", "resource": "neutronium", "cost": {"iron": 100, "copper": 100}, "bonuses": {}, "build_time": 15.0, "texture": "res://assets/buildings/neutronium_mine.png", "required_tech": "advanced_mining" }, "quantium_mine": { "name": "Quantium mine", "description": "Wydobywa kwantynium", "resource": "quantium", "cost": {"iron": 100, "copper": 100}, "bonuses": {}, "build_time": 15.0, "texture": "res://assets/buildings/quantium_mine.png", "required_tech": "advanced_mining" }, "aetherium_mine": { "name": "Aetherium ore mine", "description": "Wydobywa eter", "resource": "aetherium", "cost": {"iron": 100, "copper": 100}, "bonuses": {}, "build_time": 15.0, "texture": "res://assets/buildings/aetherium_mine.png", "required_tech": "advanced_mining" }, "stardust_mine": { "name": "Stardust mine", "description": "Wydobywa gwiezdny pył", "resource": "stardust", "cost": {"iron": 100, "copper": 100}, "bonuses": {}, "build_time": 15.0, "texture": "res://assets/buildings/stardust_mine.png", "required_tech": "advanced_mining" }, "solarium_mine": { "name": "Solarium mine", "description": "Wydobywa solarium", "resource": "solarium", "cost": {"iron": 100, "copper": 100}, "bonuses": {}, "build_time": 15.0, "texture": "res://assets/buildings/solarium_mine.png", "required_tech": "advanced_mining" }, "chronite_mine": { "name": "Chronite mine", "description": "Wydobywa chrominium", "resource": "chronite", "cost": {"iron": 100, "copper": 100}, "bonuses": {}, "build_time": 15.0, "texture": "res://assets/buildings/chronite_mine.png", "required_tech": "advanced_mining" } } func _ready(): _load_mod_buildings() func _load_mod_buildings(): var mod_path = "res://mods/buildings.json" if not FileAccess.file_exists(mod_path): print("Brak pliku modów: ", mod_path) return var file = FileAccess.open(mod_path, FileAccess.READ) if file == null: print("Nie można otworzyć pliku modów:", mod_path) return var content = file.get_as_text() file.close() var parsed = JSON.parse_string(content) if parsed == null or typeof(parsed) != TYPE_DICTIONARY: print("Błąd: niepoprawny format JSON w", mod_path) return for key in parsed.keys(): if not BUILDINGS.has(key): BUILDINGS[key] = parsed[key] print("Dodano budynek z moda:", key) else: print("Pominięto (już istnieje):", key)