ArkSol/scripts/star.gd

12 lines
280 B
GDScript

extends Node2D
class_name Star
@onready var label = $Label
@export var star_name: String = ""
@export var planet_count: int = 0
var planets: Array = []
var texture: Texture2D
func _ready():
#print("Gwiazda %s z %d planetami" % [star_name, planet_count])
label.text = star_name