28 lines
965 B
GDScript
28 lines
965 B
GDScript
extends Control
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@onready var label_player_name = $HBoxContainer/PlayerName
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#@onready var label_science = $HBoxContainer/LabelScience
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@onready var label_iron = $HBoxContainer/IronLabel
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@onready var label_water = $HBoxContainer/WaterLabel
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@onready var label_copper = $HBoxContainer/CopperLabel
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#@onready var label_population = $HBoxContainer/LabelPopulation
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func update_info():
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label_player_name.text = "Gracz: %s" % PlayerData.PlayerName
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#label_science.text = "🔬 Nauka: %s" % player.science
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label_iron.text = "%s: %.2f" % [tr("iron"), PlayerData.resources.iron]
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label_water.text = "%s: %.2f" % [tr("water"), PlayerData.resources.water]
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label_copper.text = "%s: %.2f" % [tr("copper"), PlayerData.resources.copper]
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#label_population.text = "👥 Populacja: %s" % GameData.format_number(player.total_population)
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func _ready():
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PlayerData.connect("stats_changed", Callable(self, "update_info"))
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update_info()
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func _on_stats_changed():
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update_info()
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