Godot Engine v4.7.2.stable.official.ed1daf0bf - https://godotengine.org [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6572 [MCPRegistry] runtime port 6572 registered for c:/users/tomek/documents/godot/randoloot WARNING: Camera2D overridden to physics process mode due to use of physics interpolation. at: _update_process_callback (scene/2d/camera_2d.cpp:88) GDScript backtrace (most recent call first): [0] _ready (res://tests/levels/planet_expeditions_test.gd:66) PLANET EXPEDITIONS PASS: profiles, transactions, failure, repairs, gear, maps, docking, workshop, scanning, surface, return WARNING: 6 ObjectDB instances were leaked at exit (run with `--verbose` for details). at: cleanup (core/object/object.cpp:2536)