[gd_scene load_steps=4 format=3] [ext_resource type="Script" path="res://scripts/game/weapon_test_target.gd" id="1_script"] [ext_resource type="Texture2D" path="res://assets/Ships/Spaceship_0.png" id="2_texture"] [sub_resource type="CircleShape2D" id="TargetCollision"] radius = 27.0 [node name="WeaponTestTarget" type="StaticBody2D"] collision_layer = 4 collision_mask = 0 script = ExtResource("1_script") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("2_texture") scale = Vector2(0.18, 0.18) texture_filter = 1 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("TargetCollision") [node name="NameLabel" type="Label" parent="."] offset_left = -70.0 offset_top = 32.0 offset_right = 70.0 offset_bottom = 52.0 theme_override_colors/font_color = Color(0.65, 0.9, 1, 1) theme_override_font_sizes/font_size = 12 text = "CEL TESTOWY" horizontal_alignment = 1 mouse_filter = 2