extends Node2D func _ready() -> void: var background := ColorRect.new() background.color = Color("0b1826") background.size = Vector2(1280,720) add_child(background) var crystal := Node2D.new() crystal.set_script(preload("res://scripts/items/time_crystal_pickup.gd")) crystal.position = Vector2(640,340) crystal.scale = Vector2.ONE*3 crystal.amount = 10 add_child(crystal) crystal.set_physics_process(false) var label := Label.new() label.text = "KRYSZTAƁY CZASU" label.position = Vector2(500,440) label.add_theme_font_size_override("font_size",20) add_child(label)