Godot Engine v4.7.2.stable.official.ed1daf0bf - https://godotengine.org [MCPRuntimeServer] port: scanning 6570-6585 (default) [MCPRuntimeServer] listening on 127.0.0.1:6571 [MCPRegistry] runtime port 6571 registered for c:/users/tomek/documents/godot/randoloot ENEMY_REPAIR_NOTIFICATION_TEST: PASS 1%/s, retreat threshold, caps, dead enemy, boss regeneration disabled, elite regeneration, notification reset