extends RefCounted const DATA := { "clear":{"name":"Przejaśnienia","mode":"wind","intensity":0.10,"clouds":0.30,"darkness":0.0,"wind":0.7,"fog":0.1}, "cloudy":{"name":"Chmury i wiatr","mode":"wind","intensity":0.30,"clouds":0.80,"darkness":0.15,"wind":1.0,"fog":0.2}, "overcast":{"name":"Pełne zachmurzenie","mode":"wind","intensity":0.45,"clouds":1.20,"darkness":0.40,"wind":1.1,"fog":0.4}, "rain":{"name":"Ulewa","mode":"rain","intensity":0.72,"clouds":1.30,"darkness":0.48,"wind":1.25,"fog":0.5}, "storm":{"name":"Burza z piorunami","mode":"rain","intensity":0.95,"clouds":1.65,"darkness":0.92,"wind":2.0,"fog":0.25}, "fog":{"name":"Gęsta mgła","mode":"wind","intensity":0.35,"clouds":0.70,"darkness":0.20,"wind":0.45,"fog":1.0}, "dust_storm":{"name":"Burza pyłowa","mode":"dust","intensity":0.90,"clouds":1.25,"darkness":0.55,"wind":2.4,"fog":0.85}, "snow":{"name":"Opady śniegu","mode":"snow","intensity":0.60,"clouds":1.0,"darkness":0.30,"wind":1.0,"fog":0.45}, "blizzard":{"name":"Zamieć śnieżna","mode":"snow","intensity":0.95,"clouds":1.45,"darkness":0.65,"wind":2.4,"fog":0.8} } const CLIMATES := [ ["clear","cloudy","overcast","rain","storm","fog"], ["clear","cloudy","overcast","rain","storm","fog"], ["cloudy","overcast","rain","rain","storm","storm","fog"], ["clear","cloudy","overcast","rain","storm","fog"], ["clear","clear","cloudy","dust_storm","dust_storm"], ["clear","cloudy","overcast","snow","blizzard","fog"] ] static func pick(biome: int, rng: RandomNumberGenerator) -> String: var choices: Array = CLIMATES[clampi(biome,0,5)] return str(choices[rng.randi_range(0, choices.size()-1)])