[gd_resource type="AudioBusLayout" format=3 uid="uid://bcxqtqp2rqm5s"] [sub_resource type="AudioEffectEQ10" id="EQ_plasma"] resource_name = "Equalizer plazmy" [sub_resource type="AudioEffectEQ10" id="EQ_machine_gun"] resource_name = "Equalizer karabinu" [sub_resource type="AudioEffectEQ10" id="EQ_laser"] resource_name = "Equalizer lasera" [sub_resource type="AudioEffectEQ10" id="EQ_missile"] resource_name = "Equalizer rakiet" [resource] bus/1/name = &"Plasma" bus/1/solo = false bus/1/mute = false bus/1/bypass_fx = false bus/1/volume_db = -6.0 bus/1/send = &"Master" bus/1/effect/0/effect = SubResource("EQ_plasma") bus/1/effect/0/enabled = true bus/2/name = &"MachineGun" bus/2/solo = false bus/2/mute = false bus/2/bypass_fx = false bus/2/volume_db = -15.788257 bus/2/send = &"Master" bus/2/effect/0/effect = SubResource("EQ_machine_gun") bus/2/effect/0/enabled = true bus/3/name = &"Laser" bus/3/solo = false bus/3/mute = false bus/3/bypass_fx = false bus/3/volume_db = -26.605057 bus/3/send = &"Master" bus/3/effect/0/effect = SubResource("EQ_laser") bus/3/effect/0/enabled = true bus/4/name = &"Missile" bus/4/solo = false bus/4/mute = false bus/4/bypass_fx = false bus/4/volume_db = -6.0 bus/4/send = &"Master" bus/4/effect/0/effect = SubResource("EQ_missile") bus/4/effect/0/enabled = true