[gd_scene load_steps=3 format=3] [ext_resource type="Script" path="res://scripts/game/enemy_ship.gd" id="1_enemy"] [sub_resource type="CircleShape2D" id="EnemyCollision"] radius = 22.0 [node name="EnemyShip" type="CharacterBody2D"] collision_layer = 4 collision_mask = 2 script = ExtResource("1_enemy") [node name="Sprite2D" type="Sprite2D" parent="."] texture_filter = 1 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("EnemyCollision")