extends Control func _draw() -> void: var center := 0.0 var diagram_scale := minf(size.y / 140.0, size.x / 140.0) draw_set_transform(Vector2(size.x * 0.5, 0.0), 0.0, Vector2.ONE * diagram_scale) var hull_color := Color(0.35, 0.72, 0.85, 1.0) var hull_highlight := Color(0.72, 0.9, 0.96, 1.0) var weapon_color := Color(0.98, 0.65, 0.28, 1.0) var fuselage := PackedVector2Array([ Vector2(center, 8), Vector2(center + 13, 44), Vector2(center + 25, 100), Vector2(center, 132), Vector2(center - 25, 100), Vector2(center - 13, 44), ]) var left_wing := PackedVector2Array([ Vector2(center - 11, 49), Vector2(center - 62, 82), Vector2(center - 46, 108), Vector2(center - 23, 96), ]) var right_wing := PackedVector2Array([ Vector2(center + 11, 49), Vector2(center + 62, 82), Vector2(center + 46, 108), Vector2(center + 23, 96), ]) draw_colored_polygon(left_wing, hull_color) draw_colored_polygon(right_wing, hull_color) draw_colored_polygon(fuselage, hull_highlight) draw_polyline(PackedVector2Array([Vector2(center, 17), Vector2(center, 116)]), hull_color, 2.0) draw_colored_polygon(PackedVector2Array([ Vector2(center - 18, 32), Vector2(center - 8, 36), Vector2(center - 10, 48), Vector2(center - 20, 44), ]), weapon_color) draw_colored_polygon(PackedVector2Array([ Vector2(center + 18, 32), Vector2(center + 8, 36), Vector2(center + 10, 48), Vector2(center + 20, 44), ]), weapon_color)