Randoloot/tmp/single_poi_ui.log
2026-10-26 21:06:32 +01:00

63 lines
4.7 KiB
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Godot Engine v4.7.2.stable.official.ed1daf0bf - https://godotengine.org
ERROR: Can't create shader cache folder, no shader caching will happen: user://
at: RasterizerGLES3 (drivers/gles3/rasterizer_gles3.cpp:345)
OpenGL API 3.3.0 NVIDIA 610.88 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce RTX 4070 SUPER
[MCPRuntimeServer] port: scanning 6570-6585 (default)
[MCPRuntimeServer] listening on 127.0.0.1:6571
WARNING: [MCPRegistry] cannot write entry C:\Users\Tomek\AppData\Roaming/godot-mcp-toolkit/entries/32cc2271ac67.runtime.json.tmp (err 12)
at: push_warning (core/variant/variant_utility.cpp:1033)
GDScript backtrace (most recent call first):
[0] write (res://addons/godot_mcp_toolkit/registry/store/registry_entry_file.gd:29)
[1] set_runtime (res://addons/godot_mcp_toolkit/registry/registry_client.gd:181)
[2] _on_bound (res://addons/godot_mcp_toolkit/runtime/mcp_runtime_server.gd:200)
[3] _scan_and_listen (res://addons/godot_mcp_toolkit/transport/ws_transport.gd:283)
[4] ensure_listening (res://addons/godot_mcp_toolkit/transport/ws_transport.gd:254)
[5] _start_server (res://addons/godot_mcp_toolkit/runtime/mcp_runtime_server.gd:162)
[6] _ready (res://addons/godot_mcp_toolkit/runtime/mcp_runtime_server.gd:111)
WARNING: [MCPRegistry] failed to acquire lock after 10 retries; proceeding anyway
at: push_warning (core/variant/variant_utility.cpp:1033)
GDScript backtrace (most recent call first):
[0] acquire (res://addons/godot_mcp_toolkit/registry/store/file_lock.gd:58)
[1] acquire_lock (res://addons/godot_mcp_toolkit/registry/registry_client.gd:75)
[2] set_runtime (res://addons/godot_mcp_toolkit/registry/registry_client.gd:182)
[3] _on_bound (res://addons/godot_mcp_toolkit/runtime/mcp_runtime_server.gd:200)
[4] _scan_and_listen (res://addons/godot_mcp_toolkit/transport/ws_transport.gd:283)
[5] ensure_listening (res://addons/godot_mcp_toolkit/transport/ws_transport.gd:254)
[6] _start_server (res://addons/godot_mcp_toolkit/runtime/mcp_runtime_server.gd:162)
[7] _ready (res://addons/godot_mcp_toolkit/runtime/mcp_runtime_server.gd:111)
WARNING: [MCPRegistry] cannot write C:\Users\Tomek\AppData\Roaming/godot-mcp-toolkit/projects.json.tmp (err 12)
at: push_warning (core/variant/variant_utility.cpp:1033)
GDScript backtrace (most recent call first):
[0] write_atomic (res://addons/godot_mcp_toolkit/registry/store/registry_projection.gd:35)
[1] rebuild (res://addons/godot_mcp_toolkit/registry/store/registry_projection.gd:88)
[2] _rebuild_projects_json (res://addons/godot_mcp_toolkit/registry/registry_client.gd:114)
[3] set_runtime (res://addons/godot_mcp_toolkit/registry/registry_client.gd:183)
[4] _on_bound (res://addons/godot_mcp_toolkit/runtime/mcp_runtime_server.gd:200)
[5] _scan_and_listen (res://addons/godot_mcp_toolkit/transport/ws_transport.gd:283)
[6] ensure_listening (res://addons/godot_mcp_toolkit/transport/ws_transport.gd:254)
[7] _start_server (res://addons/godot_mcp_toolkit/runtime/mcp_runtime_server.gd:162)
[8] _ready (res://addons/godot_mcp_toolkit/runtime/mcp_runtime_server.gd:111)
[MCPRegistry] runtime port 6571 registered for c:/users/tomek/documents/godot/randoloot
ERROR: The InputMap action "ship_mini_boost" doesn't exist. Did you mean "ship_brake"?
at: event_get_action_status (core/input/input_map.cpp:292)
GDScript backtrace (most recent call first):
[0] _input (res://scripts/planets/surface_screen.gd:200)
[1] _ready (res://tests/levels/single_visit_surface_test.gd:36)
ERROR: The InputMap action "ship_mini_boost" doesn't exist. Did you mean "ship_brake"?
at: event_get_action_status (core/input/input_map.cpp:292)
GDScript backtrace (most recent call first):
[0] _input (res://scripts/planets/surface_screen.gd:200)
[1] _ready (res://tests/levels/single_visit_surface_test.gd:47)
ERROR: The InputMap action "ship_mini_boost" doesn't exist. Did you mean "ship_brake"?
at: event_get_action_status (core/input/input_map.cpp:292)
GDScript backtrace (most recent call first):
[0] _input (res://scripts/planets/surface_screen.gd:200)
[1] _ready (res://tests/levels/single_visit_surface_test.gd:49)
ERROR: The InputMap action "ship_mini_boost" doesn't exist. Did you mean "ship_brake"?
at: event_get_action_status (core/input/input_map.cpp:292)
GDScript backtrace (most recent call first):
[0] _input (res://scripts/planets/surface_screen.gd:200)
[1] _ready (res://tests/levels/single_visit_surface_test.gd:63)
SINGLE_VISIT_SURFACE_TEST: PASS (E immediately grants loot and opens results, no stages, close/repeat safety, pending cargo, engineers/cartographer/crew/deposit and question-mark events retained)