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2026-10-11 13:55:20 +02:00
2026-10-11 13:55:20 +02:00

Alien ships

Source: assets/Ships/alien_ship.jpg (40 ships, 8 columns × 5 rows). atlas.png was prepared with the built-in ImageGen editor. Designs are adapted from the original sheet; ImageGen may redraw small details.

Prompt: Remove the gray checkerboard and replace it with real transparent alpha; preserve all 40 dark alien ship designs, red/magenta colors, original ordering, and crisp silhouettes. Arrange exactly 8 columns × 5 rows with isolated craft, transparent margins, no text, no shadows, no background. Face ships upward.

extract_sprites.ps1 slices the returned atlas, trims transparent margins, corrects remaining sideways/downward orientations, and centers each sprite on a transparent 256 × 256 canvas with a maximum occupied dimension of 224. Run this PowerShell script to rebuild alien_01.png through alien_40.png.

The catalog in scripts/items/alien_ship_catalog.gd is shared by the level generator and game. Each system selects one design using its level and seed. All enemy tiers use that design; elites retain their tint and bosses their size.