12 lines
373 B
GDScript
12 lines
373 B
GDScript
extends Node
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var selected_ship_path: String = ""
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var restart_inventory: Dictionary = {}
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var system_level: int = 1
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func _ready() -> void:
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var game_window := get_tree().root
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game_window.content_scale_size = Vector2i(1280, 720)
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game_window.content_scale_mode = Window.CONTENT_SCALE_MODE_CANVAS_ITEMS
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game_window.content_scale_aspect = Window.CONTENT_SCALE_ASPECT_EXPAND
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