Randoloot/scenes/game/game.tscn
2026-10-09 13:23:02 +02:00

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[gd_scene load_steps=9 format=3]
[ext_resource type="Script" path="res://scripts/game/game.gd" id="1_game"]
[ext_resource type="Script" path="res://scripts/game/space_level_background.gd" id="2_background"]
[ext_resource type="PackedScene" path="res://scenes/game/player_ship.tscn" id="3_player"]
[ext_resource type="Script" path="res://scripts/game/flight_hud.gd" id="4_hud"]
[sub_resource type="RectangleShape2D" id="TopWall"]
size = Vector2(5200, 40)
[sub_resource type="RectangleShape2D" id="BottomWall"]
size = Vector2(5200, 40)
[sub_resource type="RectangleShape2D" id="LeftWall"]
size = Vector2(40, 3600)
[sub_resource type="RectangleShape2D" id="RightWall"]
size = Vector2(40, 3600)
[node name="Game" type="Node2D"]
script = ExtResource("1_game")
[node name="SpaceBackground" type="Node2D" parent="."]
z_index = -20
script = ExtResource("2_background")
[node name="WorldBounds" type="StaticBody2D" parent="."]
collision_layer = 1
collision_mask = 0
[node name="TopWall" type="CollisionShape2D" parent="WorldBounds"]
position = Vector2(0, -1780)
shape = SubResource("TopWall")
[node name="BottomWall" type="CollisionShape2D" parent="WorldBounds"]
position = Vector2(0, 1780)
shape = SubResource("BottomWall")
[node name="LeftWall" type="CollisionShape2D" parent="WorldBounds"]
position = Vector2(-2580, 0)
shape = SubResource("LeftWall")
[node name="RightWall" type="CollisionShape2D" parent="WorldBounds"]
position = Vector2(2580, 0)
shape = SubResource("RightWall")
[node name="PlayerShip" parent="." instance=ExtResource("3_player")]
[node name="HUD" type="CanvasLayer" parent="."]
script = ExtResource("4_hud")
[node name="HUDRoot" type="Control" parent="HUD"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="ReadoutBackground" type="ColorRect" parent="HUD/HUDRoot"]
offset_left = 18.0
offset_top = 18.0
offset_right = 292.0
offset_bottom = 166.0
color = Color(0.018, 0.045, 0.085, 0.86)
[node name="Readout" type="Label" parent="HUD/HUDRoot"]
offset_left = 32.0
offset_top = 28.0
offset_right = 278.0
offset_bottom = 156.0
theme_override_colors/font_color = Color(0.72, 0.88, 0.98, 1)
theme_override_font_sizes/font_size = 17
text = "W — ciąg S — hamulec\nA / D — płynny obrót\n\nPRĘDKOŚĆ 000 px/s\nPOZYCJA 0, 0"