diff --git a/Manager.gd b/Manager.gd index d96e1a9..4e6ddde 100644 --- a/Manager.gd +++ b/Manager.gd @@ -2,8 +2,8 @@ extends Node # Autoload: Manager # --- KONFIGURACJA --- -@export var SECTOR_COUNT: int = 3 -@export var PLANETS_PER_SECTOR_RANGE: Vector2 = Vector2(1, 5) +@export var SECTOR_COUNT: int = 15 +@export var PLANETS_PER_SECTOR_RANGE: Vector2 = Vector2(5, 5) const UPDATE_INTERVAL := 2.0 # --- DANE --- diff --git a/project.godot b/project.godot index 6af424c..c0e1a9f 100644 --- a/project.godot +++ b/project.godot @@ -22,5 +22,6 @@ MusicManager="*res://music_manager.gd" [display] -window/size/mode=3 +window/size/mode=2 window/stretch/mode="canvas_items" +window/stretch/aspect="ignore" diff --git a/scenes/sector.tscn b/scenes/sector.tscn index a921f56..beeabe3 100644 --- a/scenes/sector.tscn +++ b/scenes/sector.tscn @@ -11,7 +11,6 @@ script = ExtResource("1_l8itw") position = Vector2(572.00006, 328.5) [node name="PlanetStatPanel" type="Panel" parent="."] -visible = false offset_right = 320.0 offset_bottom = 204.0 @@ -54,13 +53,19 @@ offset_right = 278.0 offset_bottom = 169.0 [node name="BackButton" type="TextureButton" parent="."] -offset_left = 2337.0 -offset_top = 1199.0 -offset_right = 2407.0 -offset_bottom = 1269.0 -scale = Vector2(0.7, 0.7) -size_flags_horizontal = 8 -size_flags_vertical = 8 +anchors_preset = 3 +anchor_left = 1.0 +anchor_top = 1.0 +anchor_right = 1.0 +anchor_bottom = 1.0 +offset_left = 1096.0 +offset_top = 592.0 +offset_right = 1166.0 +offset_bottom = 662.0 +grow_horizontal = 0 +grow_vertical = 0 +scale = Vector2(0.4, 0.4) +pivot_offset = Vector2(50, 70) texture_normal = ExtResource("2_c2nvg") texture_hover = ExtResource("3_d5vc0") ignore_texture_size = true diff --git a/scripts/galaxy.gd b/scripts/galaxy.gd index 68b595c..9fe5d72 100644 --- a/scripts/galaxy.gd +++ b/scripts/galaxy.gd @@ -22,7 +22,7 @@ func _create_sector_buttons(): # Skala zapisanej gwiazdy var star_scale = sector_info["star"]["scale"] - var final_scale = star_scale #* GLOBAL_STAR_REDUCTION + var final_scale = star_scale * GLOBAL_STAR_REDUCTION button.scale = Vector2(final_scale, final_scale) # Pozycja z Managera diff --git a/scripts/sector.gd b/scripts/sector.gd index b4df2f2..dac835e 100644 --- a/scripts/sector.gd +++ b/scripts/sector.gd @@ -5,8 +5,8 @@ var PlanetScene = preload("res://scenes/planet.tscn") @onready var PlanetStatPanel = $PlanetStatPanel @onready var BackButton: TextureButton = $BackButton -var ORBIT_STEP = 90 -const FIRST_ORBIT_STEP = 100 +var ORBIT_STEP = 60 +const FIRST_ORBIT_STEP = 80 var tracked_planet: Node = null func _ready(): @@ -19,6 +19,7 @@ func _ready(): var offset = 20 var button_size = BackButton.get_size() # Vector2(width, height) BackButton.position = get_viewport_rect().size - button_size - Vector2(offset, offset) + PlanetStatPanel.scale = Vector2(0.5, 0.5) @@ -105,7 +106,6 @@ func spawn_star(): else: var tex_path = random_star_texture_path() star.set_texture(load(tex_path)) - star.scale star_data["texture_path"] = tex_path Manager.sectors_data[sector_index]["star"] = star_data