12 lines
231 B
GDScript
12 lines
231 B
GDScript
extends Node2D
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@onready var sprite = Sprite2D.new()
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func _ready():
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add_child(sprite)
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func set_texture(tex: Texture2D):
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sprite.texture = tex
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sprite.centered = true
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sprite.scale = Vector2(0.1, 0.1) # możesz zmienić rozmiar
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